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About The Pull Request
This PR upgrades the Stormdrive to have a little bit of randomness in gas interactions determined by each individual 'drive instance.
Note 1: This is achieved using variables and isn't hardcoded, allowing for subtype variations and admin trickery
Note 2: This includes the divide by zero fix in #2470 to avoid conflicts
Why It's Good For The Game
More engaging engineering gameplay.
Testing Photographs and Procedure
Screenshots&Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
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tweak: Stormdrive gas modifiers are now subtly altered per instance
/:cl: